« June 2008 | Main | August 2008 »

July 19, 2008

CoX - Ding ding ding

Did some solo work with Lady Zebra Friday afternoon, and got her leveled to 31 (despite some rather frustrating "The Case of the Vanishing Mentor (and The Subsequent Mission of Plinking Attacks"). So on to Bricks. Auras, too, save that LZ isn't really an aura sort of character.

Friday night and Saturday pulled out Kitsune-chan and Ex-Terra. Illusion-Rad rocks, though it's almost an embarrassment of riches in attacks and debuffs. Went through the Midnight Club initiation for the first time, which was mildly frustrating (unless you like puzzles), esp. since it didn't really lead to anything we can do until 35. Still, got up to 29 by Noon, in time to do some real work for the day.

Huzzah for Double XP weekend, even if the most popular servers (Virtue and Freedom) were red and black (and crash-o-riffic even when only yellow).


Posted by Dave at 12:24 PM | Comments (0) | TrackBack | Edit
Filed under: Gameplay

July 15, 2008

CoX - Double XP Weekend!

Coming this weekend!

Woot! And, ding!

Wonder who we'll play? Someone up high to get closer to the magic 5-0? Someone in the middle to punch past that 30s hump? Someone down low to get us some finger-smackin' powers? Or someone new?


Posted by Dave at 8:52 PM | Comments (0) | TrackBack | Edit
Filed under: Gameplay

July 9, 2008

CoX - Unappreciated

Was on a large PUG the other evening and we got a police band mission -- "Stop Archon Roget and his bodyguards."

Quoth my character, "Archon Roget -- he's the wordy one, isn't he?"

Beat. Beat. I'm waiting for the LOLs.

"I dunno - we'll have to see," someone finally said.

Man, a line like that would get dice thrown at me at a tabletop game. I know -- it has.


Posted by Dave at 3:16 PM | Comments (10) | TrackBack | Edit
Filed under: Gameplay , Humor

July 8, 2008

CoX - Game play report

So I did end up doing some CoX playing over the past few days, getting some good time in with Lady Zebra, Woe Nellie, and Miss Crackle.

I also took up Arty's invitation to join up with the Repeat Offenders global group -- consist of a global channel and a bunch of SGs in coalition spreading across the Hero and Villain side of Freedom and Virtue. I had mixed luck with actually leveraging Lady Zebra getting into one of the alt RO SGs and from there actually getting gameplay with the group -- but I did end up with lots of time with Woe Nellie playing alongside Arty and some of his other cohorts, which was kind of fun.

I also spent $10 and transferred Miss Crackle over from Victory to Freedom, just because things have been serously dead on the former server for PUGging. And I then had a great time in two different groups for the next few hours, which probably means it was a worthwhile investment.

Overall, good times. But I'm looking forward to duoing with my favorite gaming partner real soon now.


Posted by Dave at 10:14 PM | Comments (4) | TrackBack | Edit
Filed under:

July 7, 2008

CoX - Psi-clone is checking with his corporate lawyers

Yes, someone else is actually publishing a Consortium of Justice comic book.

I am tempted to pick up one of the t-shirts, though ...


Posted by Dave at 11:02 PM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice , Media

July 6, 2008

LotRO - Online vs Desktop gaming

Doyce shows how you can really do a good job of simulating LotRO using out-of-the-box D&D 4th Edition rules. Geeky goodness! random average: The One Where He Totally Geeked Out Like a Mid-1980s Gamer Nerd ((Hacking DnD 4 into Lord of the Rings)) 


Posted by Dave at 10:14 PM | Comments (0) | TrackBack | Edit
Filed under: LotRO , Resources & Rules