July 7, 2008

CoX - Psi-clone is checking with his corporate lawyers

Yes, someone else is actually publishing a Consortium of Justice comic book.

I am tempted to pick up one of the t-shirts, though ...


Posted by Dave at 11:02 PM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice , Media

April 1, 2008

CoX: Cast of Characters

I've had this sitting in my sidebar for some time -- but it's gotten woefully out of date, and, honestly, I'm not playing so much that I feel the need to keep it updated or fully revamped. So ... I'm going to turn it into an entry that I'll link to from the sidebar so that I can edit it and/or reference it as I choose, but it's not in the way on the main page. Not ever toon is listed here, but the significant (mostly lvl 10+) ones are:

Dave & Margie - Team: (31-Jul-07)

Dave - Solo: (31-Jul-07)

Margie - Solo: (11-Apr-07)


Posted by Dave at 9:01 AM | Comments (0) | TrackBack | Edit
Filed under: Character Design , Consortium of Justice

May 10, 2007

Whatever happened to Psi-clone?

I think he took on an assumed name ("Professor Boram") and went to work at the University, lecturing newbies on the salvage.  Or maybe checking out possible prospects for some new group he's forming ...

Posted by Dave at 1:32 PM | Comments (2) | TrackBack | Edit
Filed under: Consortium of Justice

December 8, 2006

It's about damn time

I've been egregiously neglectful of the AoC Lite forum I host, but I finally went in and granted some moderator rights, updated some files, answered some questions, stuff like that. Yeesh. Apologies to those involved.

Posted by Dave at 11:28 AM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice

October 20, 2006

Will the last one posting please turn off the lights ...?

Since the AoC boards are supposed to "die" some time around the 24th, I took the opportunity to finish saving what material I wanted onto my hard drove -- mostly "File / Save Page As" stuff in Firefox for (a) character profiles, (b) TF write-ups and similar bits, and (c) some of the more interesting blocks of chat and discussion.

The "Oh, by the way, we're closing" forum has actually been deleted, probably because it was gathering swarms of spam. At least one other board did get opened back up, I saw, in case there are any last words. Oddly enough, the title of the forum has changed to "The Tale of Two Cities" (which sounds like a nice way of framing the CoH/CoV worlds, though I suspect that was not intentional -- perhaps it's a "best of times/worst of times" reference).

At any rate, that's done enough to put a fork in it.

Now, I need to get off my ass and start dong some CoJ stuff on the new forum ... after this weekend.


Posted by Dave at 2:36 PM | Comments (4) | TrackBack | Edit
Filed under: Consortium of Justice

September 7, 2006

"Because it feels so good when I stop"

So, a few days afterwards ...

Life goes on. Sing o-bla-di-bla-da.

Actually, for me, it's been such a perfect storm of ... well, multiple storms ... that I keep finding myself forgetting who's miffed at who over what. Some CoX-related, some not, and some spinning off of work-related issues.

For me, the Breaking of the Alliance (let's make it sound exciting) isn't nearly as traumatic as the Big January Brouhaha. Part of that is because I am slowly winding down on CoX. Oh, yeah, I still play it, and don't plan on canceling my subscription any time soon. But it's not a "I have to rush home and get on and hope the kid doesn't drown in the bathtub and stay up way too late" 7-day-a-week obsession any more. If I decide to take a break and read, or watch a movie, I can do that and not feel like I'm "falling behind," or "missing out," or "letting people counting on seeing me there down." It's a moderately serious hobby, not an obsession.

And, also unlike January, I don't feel the need to Fix Everything. Some people did some crappy stuff, other people did some sort of crappy stuff, most folks are going somewhere else, and the people left behind are, frankly, mostly the people I've been having the most fun with anyway. Heck, if it were just Margie and me, it would still be good.

Or, put another way, most of the folks who have left are people who, while I miss some of them saying howdy on CC, I'm not going to cry into my pillow over. Acquaintances, mostly. And a few I'm more than happy to be quit of.

As for personal rancor ... there's a bit of it. Most of it is impersonal -- folks who chatted behind backs about me and mine, mostly revealing more truth about themselves than about us. Some of it is more personal -- but, even there, it's not too difficult to let go. I do resent the people who brought it all crashing down, whether for good reasons or nasty reasons. But not so much that I have to hunt them down, or rant and rave and wail and gnash my teeth over them here, at least right this moment.

And if I encounter some of those who've departed in a train station? Even assuming I can keep straight Who was Which? I'll probably at least wave. If I get a tell from them, I'll probably reply. Heck, if I get asked for assistance ... I may very well give it. That's what heroes do, after all, isn't it?

Life's too short. And, paradoxically, it does go on.


Posted by Dave at 12:40 PM | Comments (2) | TrackBack | Edit
Filed under: Consortium of Justice

September 6, 2006

Loggy Bloggy

So with the impending demise of the Alliance website (mutter mutter mutter) comes the question of what to do with the materials therein.

I've already done a "Save As" for all my individual character entries cross-SG. So the most important material (kindasorta) is safe. (Haven't done that for Margie's stuff, but that's thinner on the ground). Question is, what to do with it.

I could post it on the new AoC Lite forum I've put together. Problem is ... well, I'm not sure that's ever going to be much of a community, more like a place to hang and post stuff that needs posting in a place that's not, well, here. To be perfectly honest, while I look forward to continued CoXing with other members of the remaining AoC groups, I don't see any of the current folks going into a big membership drive mode that would require a forum to support it.

I'm inclined to think, in fact, that we are in the end game, so to speak, of our (individual) CoX gameplay cycles -- the remaining Alliance people will play a bit here and there, slowly decreasing, and gradtually wander away, gently, into that good night.

Okay, that was more depressing than I meant it to be.

At any rate, I'm not sure how much effort I want to put into recreating a Little Slice o' the Alliance if it's mostly a half-dozen or so people and their casual passtime. Feel free to disabuse me of my interpretation of the sitch.

The alternative, moving to a more personal style, is to post that character material here, on the Blog of Heroes. Put a pointer to it, perhaps, from the forums (in case someone goes looking), but take the individual posts and either do them up in a single block, or else, plug them in, dated appropriately, and have their own categories ("Log / Psi-clone") here. The material stays at hand, in a probably-more-persistent format.

That's the direction I'm leaning, at least for the character stuff (which I care most about). Thoughts?


Posted by Dave at 9:41 AM | Comments (5) | TrackBack | Edit
Filed under: Consortium of Justice , This Blog

September 5, 2006

Yeah, it's been one of those days


Posted by Dave at 5:23 PM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice

AoC Lite

I've created forum space (titled "Alliance of Champions Lite") for use of those who are -- left behind? opted out from? left to stew in their own cliquish juices? -- from the Final Alliance Implosion.

Anyway, I've created space for the CoJ, the SK, and the BS. If you create an account there (assuming you want something different from your CoI account), and you want moderation rights over your subgroup, let me know.

I'm in there, btw, as Three-Star Dave. Life's too short right now to create Multiple Alt IDs>

I'm going to be doing some digging about converting from phpBB to SMF. If I can work that, I can pull over the group stuff en masse (I hope).


Posted by Dave at 10:37 AM | Comments (3) | TrackBack | Edit
Filed under: Consortium of Justice

City of Junior High Cliques (Part II)

So ...

Well, I still don't know the whole story, but clearly a second Katrina hurled into the Alliance, sending what rather remarkable rebuilding had been done flying into the air like Dorothy's twister.

Casualties this time, beyond the immediate body count, appear to be the AoC forum, freedomphalanx.com, and the core Alliance, most/many of whom seem to be hieing off to the CoC forum and so on and so forth. The AoC forum evaporates along about 10/24, along with anything written there. And any further discussion there is currently moot, given that Stateswoman has locked the forums.

Joy. Another project (backing up that material).

So far as the Alliance goes, according to Captain Atomyc, "As of today the Freedom Phalanx, Crusaders, Noctem, and Virtue are leaving the organization. Any remaining members of those teams are welcome to continue on as such if they wish." Which is rather remarkable -- I guess, while I was sleeping somewhere, the FP became one of ... well, saying "them" makes it sound awfully factional, but ...

For the record, that "leaves" the Consortium of Justice, the Prelude to Justice (though I think they're leaving, too -- at least Cap mentions that Halorin's trying to organize some sort of all-Champions RP alliance), and the Storm Knights. And the Boomtown Saints, so far as that goes.

(It does make me wonder if it would be easier for the CoJ and the Storm Knights to simply get somehow kicked out, instead of everyone else leaving, but ...)

Where/what next? Questions.

Assuming we're basically talking about the CoJ and SK ...

  1. I will probably pull Velvet out of the Phalanx. I'm not sure who's left there that I've a big interest in playing with, anyway, and she's not a very active toon, and so forth.
  2. Do we need or want forum space somewhere? I can set up space where I have had have the CoI. I don't know nuthin' about transferring over old material. And it's an SMF forum, not a phpBB. And it may be moot, anyway. My own interest in maintaining ties can be (and has been, of late) handled in non-forum fashion, via e-mail, IM, this blog, or others'. And so long as I keep CoXing, this blog will stay up, and so (from a Dave-centric view), that's most of the forum that I need. Folks feel free to chime in on the subject.
  3. Assuming the CoJ gets dropped from coalition with the others, I plan to maintain CC with the Storm Knights (some fine folks over there, including a couple of my own). Anyone of my "little circle of friends" (as SB so delicately put it) is welcome to a slot in the CoJ, as a place to hang their SG hat. Don't worry about IC reasons -- we can work something out, and, frankly, that's right now the least of my worries. Indeed, I've spent about, oh, all the time I've spent on it this morning more time than I really had to spend on it. But it seemed worthwhile doing so.
  4. Again, I don't know all the skinny of what happened, save what I've been told by friends. That said, I've not seen anything in the forums that makes me doubt anything they've said, which makes the whole episode appallingly sad (and angering) and a lesson to be learned by us all on something or another about human nature, maturity, the Internet, social systems, politics, or whatever.
  5. I plan to continue to play CoX as opportunity presents and inclination inclines. I will continue to play mostly with Margie, just because that's the most convenient and the most fun. I'll welcome the opportunity to play with any of those who I'm interested in playing with (and who are interested in playing with me).

See you all in the funny papers, heroes.


Posted by Dave at 6:36 AM | Comments (15) | TrackBack | Edit
Filed under: Consortium of Justice

September 4, 2006

City of Junior High Cliques

I actually had a life over the Labor Day weekend -- aside from the Shadow Shard on Saturday afternoon.

Sometime thereafter -- Sunday night? -- evidently there was some sort of Great Januaryesque Brouhaha in the Alliance. I was unaware of this since, well, I wasn't on when it happened. And when I did sign on later Sunday evening, the CC and Alliance OOC were quiet.

When BD came over for dinner this evening, he mentioned that there had been some complaints, public posting of private stuff, people making threats, folks getting booted, and general brouhaha. And when I got on later tonight, I learned that some folks I know quite well had been booted from SG groups they were long-time members of.

So ... what the ...?

I really dislike this kind of finger-pointing name-calling faction-forming "Give in to my demands or else I'll take my ball and go home" kind of crap. And were it not that there are quite a few folks I enjoy playing with on occasoin, my inclination would be to simply withdraw from all of it and simply continue to do solo and duo stuff with Margie.

I mean, really, folks -- this is supposed to be City of Heroes. and, frankly, for all the drama I sometimes see with the Avenges and X-teams and Justice League, none of it seems to hold a camel to the immaturity I keep seeing around here.

(And, for what it's worth, if various associates who find themselves homeless would care to apply to the CoJ, give a holler. And, heck, if folks need new forum space ... let me know.)


Posted by Dave at 10:48 PM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice

September 2, 2006

Consortium Girls

After the SS4 TF, various of us got on doing stuff, and then all ended up together -- the Four Horsewomen of the Consortium (Zazi, Torchielle, T'Lauro, Hildegard). And we're all 38-39, too, by coincidence.

Posted by Dave at 5:41 PM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice

August 8, 2006

Munchie Musings

Perhaps I am overarchitecting this, but it occurs to me that the Monday Munchies are missing some sort of communication mechanism. Some of us are kinda-sorta connected via blog and e-mail and IM, but there's a fair amount of "sign in and see what's going on." That's not bad in and of itself, but it actually limits our flexibility and capacity to plan and manage expectations.

Would there be some value in establishing some sort of simple communication forum for the group, to pass on suggestions (or schedules) for things like:

  1. TF plans.
  2. Hostess Heroes vs. Devil's Food
  3. Newbie nights
  4. Scheduling something outside of Mondays

Again, I'm thinking something really simple, along the lines of:

  1. An e-mail list.
  2. A Google calendar
  3. A forum

One of the above (or something similarly straightforward). Nothing huge and elaborate, but a way to "spread the word" about something. So ...


Posted by Dave at 6:09 AM | Comments (6) | TrackBack | Edit
Filed under: Consortium of Justice

July 21, 2006

Prestigious

So, on top of Double-XP Weekend, the Devs are rewarding every SG Member 20,000 Prestige.  I.e., each SG 20K Prestige/member. 

W007!


Posted by Dave at 2:21 PM | Comments (2) | TrackBack | Edit
Filed under: Consortium of Justice

May 18, 2006

If only I wanted to create a new SG

The origin story aside (and I find this 1888 encyclopedia entry about it very droll), I think it would rock to have a group named, "The Thundering Legion." I mean, is that a name or is that a name?

Heck, now that I think of it, that whole Victorian Era sensibiliity about the name (rubbed off from the encyclopedia itself) might be the best thing about it. A displaced band of late 19th Century science heroes, sort of a League of Extraordinary Gentlemen bit (Lady Photon, bless'er, writ large) ...

Hmmmm ....


Posted by Dave at 5:47 PM | Comments (3) | TrackBack | Edit
Filed under: Consortium of Justice , True Life

April 27, 2006

Ding party

I've posted something on the Alliance boards, and created a Google Calendar notice, and changed the MOTD for the CoJ, and bugged folks about it on Alliance OOC, but just in case anyone has missed it and reads here ...

Planning the 50-ding for Psi-clone and Amorpha on Monday at 6:30p MDT. Figure it will be a quick single-mission, take some pix, kinda affair. Anyway, it should be a short enough soiree to not interfere overly much with Monday Munchies.

I'm tempted to make some major announcement re Psi-clone and the CoJ while everyone's gathered, just for dramatic effect, but can't think of one I actually would want to follow through with. Certainly the norm for these sorts of things ("Psi-clone and Amorpha are getting married!") wouldn't work, character-wise. :-)


Posted by Dave at 9:32 AM | Comments (0) | TrackBack | Edit
Filed under: Consortium of Justice , Gameplay

March 30, 2006

Report to me in the transporter room

Thanks to a big wave of salvage downloads (it took about 45 minutes for Zazi to accept all the crap Psi-clone had in his pockets), the CoJ now has a couple of teleport pads.

One pad goes to Perez Park and the Hollows.

The other pad goes to Dark Astoria and Boomtown. (I'm somewhat certain of the latter -- I was relying on Margie's recollection when she came upstairs.)

As part of the Alliance, our pads are open to any other coalition group (only fair, since we use the Phalanx pads to Crey and Striga on occasoin.)

Once I confirm the second pad locations, I'll post something up on the boards.


Posted by Dave at 6:15 AM | Comments (3) | TrackBack | Edit
Filed under: Consortium of Justice

February 17, 2006

Diverse Hands II

Continued on with the odd mash-ups between heroes and villains. Lynn Calodo and Kazima joined up with some folks for the Hero/Villain quests (Lynn dinged, Kazima dinged shorly thereafter), then later, over on Virtue, Honor the Flag and Copper Mountain joined in (Honor dinged once, Copper dinged twice).

I'm not all that devoted to the badges, but the gameplay is always good fun.

I need, though, to make a point this afternoon of getting everyone logged in long enough to get the Heart of Xness badge and the toga piece (though very few folks I have, if any, will ever go for the toga thing -- well, maybe Velvet). Not sure who, if anyone, I want to still run through the Valentines stories. Torchy, probably, and maybe Velvet. Possibliy Eliza Dee, just because I miss playing her. Heck, we should probably see if we can push the Azures through ("You're 'Beautiful,' darling." "You're 'Beautiful,' too, dear.").

The disads of so many alts is coming back to bite us. Though, to be honest, if I *don't* run those mishes any more, I think that would be fine. It's the teaming and gameplay on them I'm enjoying, not (once again) going through an incredibly laggy Arachos set.

Honor continues to proceed apace, development-wise. I discovered that she's still not able to tank a half-dozen orange Arachnos types. Getting better, though, and I seem to have stabilized my endurance needs, even with Energy Melee consumption.

Lynn -- is now tied for 4th highest character in my stable, which is mildly alarming. (Though Margie's soloist, Blue Point, is now tied for second in hers.) It was kind of cool Lynn ending up as one of the more powerful characters in the Valentines group (even when we were facing the right level of baddies). I had some fun playing her, too.

She's joined up in the new "Nexus Program" (the revised Allies of the Alliance). We'll see how that goes. In related news, I've dropped the (briefly joined) "OOC RP" chat channel, given some folks who've subsequently migrated to it. Still finding the "Alliance OOC" to be a lot of fun and meeting my OOC needs.

And briefly got on as PC to get the CoJ tied into the Nexus and the Longbow Elite. It will be interesting to see how (or if) that latter group stays tied to the Alliance, and how each will affect the other.


Posted by Dave at 6:22 AM | Comments (1) | TrackBack | Edit
Filed under: Consortium of Justice , Gameplay

January 28, 2006

Helping hands

Psi-clone and Amorpha wrapped up the Madeleine Curry story arc (which, hands-down, has some of the best contact dialog in the game) with a final assault on the Madame of Mystery, an AV.

Also known as "pound your fists against a brick wall." As an AV, regenned damage at a furious rate, and was highly resistant to everything but psi -- and despite PC having a temp psi power, he and Amorpha hammered at her for a good 20 minutes with the health bar barely nudging down below 100%, and that only for a few moments.

"If anyone can hear me, we can use some powerful help," I /cced.

CC, in this case, stood for chirping crickets.

Fortunately, we got by with a little help from our friends. Specifically, we called in Avo and Puck Bunny, who were off on other characters, but who showed up in our contact list. Avo showed up, helped pound away for a while, then suggested some other folks. Jagoro got called in, and PB was on the way (having disconnection problems), and we'd gotten Synoptic coming in and a couple of other "New Alliance" sorts were in the wings ...

... and we finally started overcoming her resistance/regen, esp. with a couple of high-level wolf whistle summons and steady pounding.

And we won.

Whew.

It was interesting, and a nice demonstration of why burning of bridges is rarely a good idea. Even if I support what happened with the Alliance break-up (which I do, in principle), there are any number of individual players and their characters on the "other" side I'd be happy to go to the assistance of, and, clearly, vice-versa.

We are, after all, supposed to be heroes.

And that may well come in handy, as we start marching into the AV wars in the road up to level 50.


Posted by Dave at 7:57 PM | Comments (2) | TrackBack | Edit
Filed under: Consortium of Justice , Gameplay

January 19, 2006

Chit-chat

More PC/A goodness last night, hunting Carnies in PI, clearing Rikti on alternate Earths, and facing down scary-looking-but-pretty-flimsy Praetorian clockwork.

The latter mish was with Puck Bunny, who's also at 45. PB's play was erratic as Player-of-PB was being inundated with tells viz The Great Schism. Then, mid-mission, I started getting tells from a fellow leader on the "Champions" global channel, which nearly floored me -- haven't conversed in that channel since, well, it was set up, esp. when Coalition Chat started up.

Anyway, long discussions ensued about what had happened, how things were going, how they could have/should have happened differently, how the future might look, etc. (and in so doing received confirmation of another Lurker here :-) ).

(Bottom line, to my mind, is that the principals involved (any or all, but in particular Stateswoman and the FP Leadership) need to make a public statement about the matter -- not necessarily an open debate, but a straightforward "Here's what happened, here's why, here's what we intended, here's what went wrong, here's where we'd like things to go." Not defensive, I hope, but straightforward and honest. In absence of that, the only folks talking are either (a) ignorant, or (b) biased, which means that the majority of folks out there who are still rocked back on their heels by all this have only unreliable sources regarding what actually happened and why.)

(Yes, by the bye, I could also make a formal statement viz my own role in this as an SG leader. But I'm not going to put words into others mouths or second-guess motivations without statements to work from -- and, honestly, my role here was secondary in key ways. Once the Official Word is given, I'm prepared to chime in as appropriate. If it never is ... we'll see.)

At any rate, after Margie headed to bed, I did a bit more chatting with a couple of leader types, and a player or two, then called it a night (so far as CoH stuff was concerned -- I ended up staying up too late getting some other things cleaned up, but that's a different matter).


Posted by Dave at 8:44 AM | Comments (4) | TrackBack | Edit
Filed under: Consortium of Justice , Gameplay

January 16, 2006

Vicious

"University politics are vicious precisely because the stakes are so small." -- Henry Kissinger

I don't know what it is that makes political infighting so nasty in social groups, except for how Dr. Kissinger puts it.
Regardless, nasty and vicious is what we ended up with in the big Alliance Schism of 2006.

I'm certainly pleased to see some folks out on their asses, don't get me wrong. Other folks I'm sorry to see go, and some of the groups that were booted could have remained so far as I was concerned.

The whole thing was executed horribly (though, to be fair, I'm unsure what triggered the actual timing, unless it was Bill spilling the beans), and it could have been framed and spun a lot better (and, evidently, was intended to be). But, bottom line, "freedom of association" (as well as "he who pays the piper calls the tunes") meant that if the Phalanx leadership wanted to get rid of some groups, that was their prerogative. And, on balance, I'd rather be with the ones left than the ones kicked out. There are exceptions, on both sides, but if the line is drawn, I know which side I want to be on..

Evil clique? Whatever. I'd expect a truly evil clique to be better organized. And spend less time agonizing over this stuff. And have cool t-shirts.

I'm not a confrontational kind of guy. I would likely never have taken a step like this, and would never, ever have done it as it was done. There are people I'll miss, people I'm sorry have left, and others who, if I won't exactly miss, I wouldn't have minded if they were still around.

On the other hand, there are some folks whose nattering in CC will not be missed by me at all.

And all that said -- I'm not going to lose a lot of sleep over it tonight.


Posted by Dave at 10:59 PM | Comments (30) | TrackBack | Edit
Filed under: Consortium of Justice

December 23, 2005

Merry Christmas

2005-12-23_xmas.jpgFrom both of us to all of you, a very merry Christmas, and best wishes for the new year!


Posted by Dave at 11:18 PM | Comments (6) | TrackBack | Edit
Filed under: Consortium of Justice

November 28, 2005

Trying to get organized

Finally trying to set up an organized event on the CoI -- the first (Virgil Tarikoss) strikeforce, for this coming Saturday. I've been remiss in planning group stuff for both the CoJ and CoI, and hopefully (just in time for the holidays) this will help.


Posted by Dave at 8:35 AM | Comments (5) | TrackBack | Edit
Filed under: Consortium of Justice

November 21, 2005

CoI board is down

The SMF bulletin board I have the Consortium of Injustice board running on is down this morning, after my hosting company upgraded PHP to resolve some security issues. I'm trying to work it out with tech support as we speak.


Posted by Dave at 9:07 AM | Comments (1) | TrackBack | Edit
Filed under: Consortium of Justice

October 6, 2005

Doing the social thang

Went out with Velvet and P-Siren to Capt. Atomyc's weekly Freedom Phalanx exercise meeting. Took for-evah to actually get going, between PS being delayed in joining and then uncertainty as to where we were going and then (most especially) delays in how to actually make a team of 9 work.

In the end, had a group of 7 up against Infernal. Velvet was the point person, natch, as the only tank on the team. Mostly consisted of going through portals, finding a group of a dozen or so demons, standing in the middle and taunting them, then letting the controllers lock them down and the blasters take them down. I was SKed to the highest person in the group, I think, so between that and bubbles (Margie's mostly, though Puck was tossing them off, too), I was immune to pretty much anything thrown at me.

In the final battle -- no prob. I locked down Infernal, the others took out the portal and the peripherals, and then we took him down proper. One death only (and I don't think that was from Infernal). A kinetic on the team kept my endurance up, and it was just a matter of hitting him enough times.

Got some decent XP for Infernal and the mish, but my high SK kept the overall XP-per-demon pretty low. A fair trade-off for immunity, I suppose.

(As a complete side note -- Margie has sometimes joked about replacing the FF on P-Siren with Sonics -- and it just occured to me that, with a name like that, Sonics would make a lot more sense now. Not that I'm suggesting she reroll a level 29 character!)

After that, we switched over to Fazenda and Araware. We have a Storm Knights meet-n-beat on Monday we want to attend, and it would be nice if we had our travel powers by then. We're 13, so it's just, oh, several pips away. Should be more than doable.

One thing I've noticed the last few times out is that the SG channels on other groups tend to be a lot more chattery than the CoJ. Sometimes there's more SG chat going on than CC (and, to be honest, I tend to swing that way when on those channels, too). F/A had a nice, lengthy, IC/RP chat with someone last night, all on SG. Earlier in the evening, we were using the FP channel for all our organizational discussion around the mission.

As to the difference from the CoJ? Well, four of the several regular players in the group are in duos (Margie/me in our various CoJ instances, mostly PC and A; and, of course, Hype and Syn). Duos tend to talk mostly to each other. There are other individuals in the CoJ, certainly, and they do pipe up, but it tends to mostly be in CC.

Interesting. Question is, is that a problem?


Posted by Dave at 7:52 AM | Comments (8) | TrackBack | Edit
Filed under: Consortium of Justice , Gameplay