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The simplest of the types of die roll challenges.

The GM figures out the difficulty, the Player chooses a skill, a roll is made to see if the modified skill meets or surpasses the difficulty. Simple. (FUG 9)

The Margin Of Success can further describe the scale of the achievement:

MoS Degree Magnitude Duration
0 MinimalNegiligibleInstant
1 CompetentMinorMomentary
2 SolidModerateScene
3 SignificantMajorSession
4 PerfectionOverwhelmingLong Term


FATE Mechanics, Tests And Challenges
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Page last modified on May 24, 2004, at 08:51 AM by DaveHill - (pmwiki-0.6.19)